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New Dissertation Abstract Institution: University of Helsinki Program: Theoretical Philosophy Dissertation Status: Completed Degree Date: 2002 Author: Ahti-Veikko Pietarinen Dissertation Title: Semantic Games in Logic and Language Linguistic Field: Semantics, Pragmatics, Philosophy of Language Dissertation Abstract: This study addresses three related questions: (i) What kind of tools and methodologies can games provide for the study of logic and language? (ii) What is the structure of such games? (iii) What is the relation between logic, language and games? The major conclusions are: (1) Game-theoretic semantics (GTS) makes available a formal apparatus which can be put to use in logic in new ways, and which unifies different semantic outlooks on natural language. Its philosophical component is found in the analysis of lexical and logical meaning in terms of novel game-theoretic content. (2) Semantic games have an extensive form, and that shows the flow of semantic information and the distribution of the strategic actions of the players during the actual play of the game. Variations on the information structure of the players give rise to different informationally independent logics that will be studied. (3) Various logical semantics can be distilled from different classes of games. Besides logic, this proves to be useful for the study of language. When games are varied, different logics, other than classical propositional, first-order or modal ones will emerge. This again allows us to perceive much more in the structure and semantics of natural language than currently is believed. This study consists of a systematic introductory essay (ch.1) and five original research papers. Particular topics covered and results obtained are: New findings in the history of games in logic (ch.1); the relevance of games in philosophical logic (ch.2); the refined interpretation of GTS and independence-friendly (IF) logics in propositional logic (ch.3,ch.4) and in epistemic first-order logic (ch.5); the character of partiality and imperfect information (ch.4); the resolution of the problem of intentional identity (ch.5), and the formulation of new game rules for cross-categorial linguistic expressions such as generalised quantifiers and eventualities (ch.6).Mail to author|Respond to list|Read more issues|LINGUIST home page|Top of issue