Editor for this issue: Andrea Berez <andrea
linguistlist.org>
eLearning for Computational Linguistics and Computational Linguistics for eLearning Geneva, Switzerland 28-Aug-2004 - 28-Aug-2004 Meeting URL: http://www.cogsci.uos.de/~vreuer/ws_elearning_cl/ Contact Name: Lothar Lemnitzer Contact Email: lotharMail to author|Respond to list|Read more issues|LINGUIST home page|Top of issuesfs.uni-tuebingen.de Linguistic Subfield: Applied Linguistics, Computational Linguistics Call Deadline: 15-Apr-2004 Meeting Description: This workshop focuses on the relation between Computational Linguistics and eLearning. In two sessions, the role of eLearning in the field of Computational Linguistics and the contribution of language technology to the further development of eLearning environments shall be discussed. Call for Papers: This workshop focuses on the relation between Computational Linguistics and eLearning within two sessions. 1. eLearning for Computational Linguistics With the SOCRATES thematic network project ''Advanced computing in the Humanities'' the need for information technologies, and, in particular, eLearning in the humanities, including CL, has been identified. The survey which has been launched revealed the interest in high-quality teaching material and (distance) courses. On the occasion of a conference and a workshop, both held 1998 and 1999 resp., first results were presented in the form of project notes. Furthermore, didactic issues which concern (distance) teaching and learning of computational linguistics and language technology were raised. In the meanwhile, various projects have provided high-quality teaching material and (distance) courses for various disciplines of Computational Linguistics, like ELSNET and MiLCA. This part of the workshop should give practioners in the field the opportunity * to share didactic experience of eTeaching CL, * to identify and to disseminate good practice models and resources, * to share novel approaches to eLearning in CL, and * to discuss curricular issues. 2. Computational Linguistics for eLearning In the context of computer-mediated distance learning, language technology can help to enhance the accessibility of online teaching material and the adaptivity of learning management systems. * In the context of computer mediated communication, language technology can be applied for, e.g, summarization of discussion threads and support of discourse coherence in synchronous CMC * In the context of accessibility and usability of online teaching material, language technology can be applied for, e.g., - matching of semantic representations of learning modules on the one hand and the prospective user's knowledge of the topic on the other hand; - facilitation of access to learning material by more flexible and sophisticated search methods; - improvement of retrieval by supplying metadata for learning objects on a (semi)-automatic basis; - adaptive components which adjust the system to particular users, e.g adaptation of learning management systems for disabled persons, taking into account their special needs. With this part of the workshop, we want to further address the role which language technology plays in the development of intelligent platforms for eLearning. We want to particularly encourage submissions by scholars and software developers who present implemented and working eLearning systems in which language technology supplies a crucial part of the implemented solution. The entire workshop constitutes an informal forum for researchers and teachers to discuss the various issues, to create networks of common interests and to launch new initiatives in the area of eLearning. We invite papers and project notes on the various topics concerned with eLearning for CL and CL for eLearning. Important Dates --------------- Deadline for papers and project notes: 15 April 2004 Notification of acceptance: 15 May 2004 Deadline for a camera-ready copy of the paper: 15 June 2004 Workshop: 28 August 2004 Format for submission of papers ------------------------------- The expected length for full papers will be around 8 pages including abstract, references and notes. The expected length for project notes will be 5 pages maximum. We also inform potential authors that their contributions will be published in the workshop proceedings within COLING'04 and, therefore, the papers selected for publication will have to adhere to COLING edition rules. More details about this will be made available by COLING in due course, check http://www.issco.unige.ch/coling2004/coling2004downloads.html or the COLING homepage for details. Submission procedure -------------------- papers should be sent to: lothar
sfs.uni-tuebingen.de. The papershould be attached in PDF format accompanied by separate authors' information. The heading on the email should read ''Coling Workshop paper submission''. Notification of acceptance or rejection will be sent to the originating email address. Language -------- All papers must be written and presented in English Workshop organization --------------------- For the workshop to take place, the COLING 2004 organizers require at least 20 participants to register for the workshop. Speakers and participants are therefore asked to register via the official COLING 2004 site as soon as possible.
Natural Language Engineering for Machine Translation and Knowledge Management Systems Short Title: LEL Date: 21-Jun-2004 - 24-Jun-2004 Location: Las Vegas, Nevada, United States of America Contact: Elena Kozerenko Contact Email: kozerenkoMail to author|Respond to list|Read more issues|LINGUIST home page|Top of issuemail.ru Meeting URL: http://www.keywen.com/1 Linguistic Sub-field: Computational Linguistics Call Deadline: 10-Mar-2004 Meeting Description: The technical session �EurooeNatural Language Engineering for Machine Translation and Knowledge Management Systems�Euro (http://www.keywen.com/1)is part of the MLMTA'04 Conference (Machine Learning, Models, Technologies, Applications -2004). The MLMTA'04 Conference is included into the International Multiconference in Computer Science and Computer Engineering (18 sumultaneous conferences which are yearly organized by the CSREA: Computer Science Research, Education and Advanced Technologies Association). The official Multiconference site can be found at http://www.world-academy-of-science.org/IMCSE2004 The scope of the technical session is centered around but not limited to the topics given below: *LEARNING METHODS IN NATURAL LANGUAGE AND SPEECH PROCESSING; *MACHINE TRANSLATION; *ALGORITHMS OF MORPHOLOGICAL AND SYNTACTIC ANALYSIS OF NATURAL LANGUAGES; *WORD CLASSES ESTABLISHMENT AND PART-OF SPEECH TAGGING FOR TEXT CORPORA; *PARSING WITH CONTEXT-FREE GRAMMARS, UNIFICATION GRAMMARS, ETC.; *LEXICALIZED AND PROBABILISTIC PARSING; *MEANING REPRESENTATION, SEMANTIC ANALYSIS; *WORD SENSE DISAMBIGUATION AND INFORMATION RETRIEVAL; *REFERENCE RESOLUTION; *NATURAL LANGUAGE GENERATION; *BAYESIAN METHODS IN NATURAL LANGUAGE PROCESSING; *NEURAL NETWORKS FOR LANGUAGE STRUCTURES RECOGNITION. March, 10, 2004 draft papers due March 22, 2004: Notification of acceptance April 21, 2004: Camera-Ready papers & Prereg. due June 21-24, 2004: 2004 Int'l Multiconference in CS & CE The draft papers (about 4-5 pages) for the technical session are due by MARCH, 10; and are to be sent by e-mail to Chair of the technical session Dr. Elena B. Kozerenko kozerenko
mail.ru Institute for Informatics Problems of the Russian Academy of Sciences, 117333 Moscow, Vavilova Str., 44/2, Russia The conference proceedings will be published by CSREA Press (ISBN) in hardcopy. The first page of the draft paper should include for each author: title of the paper, name, affiliation, postal address, E-mail address, telephone number, & Fax number. the name of the author who will be presenting the paper (if accepted) 5 keywords (maximum) The length of the Camera-Ready papers (if accepted) will be limited to 7 (IEEE style) pages. Papers must not have been previously published or currently submitted for publication elsewhere. EVALUATION PROCESS: Papers will be evaluated for originality, significance, clarity, and soundness. Each paper will be refereed by two researchers in the topical area. The Camera-Ready papers will be reviewed by one person. PUBLICATION: The conference proceedings will be published by CSREA Press (ISBN) in hardcopy. The proceedings will be available at the conference. Some accepted papers will also be considered for journal publication (soon after the conference). All conference proceedings published by CSREA Press are considered for inclusion in major database indexes that are designed to provide easy access to the current literature of the sciences (database examples: ISI Thomson Scientific, IEE INSPEC, DBLP, ...). The MLMTA'04 Conference is part of the International Multiconference in Computer Science and Computer Engineering (18 sumultaneous conferences which are yearly organized by the CSREA: Computer Science Research, Education and Advanced Technologies Association). The official Multiconference site can be found at http://www.world-academy-of-science.org/IMCSE2004 LOCATION OF CONFERENCES: The conferences will be held in the Monte Carlo Resort hotel, Las Vegas, Nevada, USA (with any overflows at other near-by hotels). The Monte Carlo Resort is a mega hotel with excellent conference facilities & over 3,000 rooms. The hotel is minutes from the airport with 24-hour shuttle service to & from the airport. This hotel has many recreational attractions, including: waterfalls, spa, pools & kiddie pools, sunning decks, Easy River water ride, wave pool with cascades, lighted tennis courts, health spa (with workout equipment, whirlpool, sauna, ...), arcade virtual reality game rooms, nightly shows, snack bars, a number of restaurants, shopping area, bars, Many of these attractions are open 24 hours a day & most are suitable for families & children. The negotiated room rate for conference attendees is very reasonable. The hotel is within walking distance from most other attractions (major shopping areas, recreational destinations, fine dining & night clubs, free street shows, ...). MULTICONFERENCE CONTACT: H. R. Arabnia, PhD General Chair, The 2004 International Multiconference in Computer Science and Computer Engineering (IMCSE2004) The University of Georgia Department of Computer Science 415 Graduate Studies Research Center Athens, Georgia 30602-7404, U.S.A. Tel: (706) 542-3480 Fax: (706) 542-2966 E-mail: hra
cs.uga.edu EXHIBITION: An exhibition is being planned. Interested parties should contact Chair of the Multiconference Prof. H. R. Arabnia (hra
cs.uga.edu). All exhibitors will be considered to be the co-sponsors of the conference. SCOPE OF MLMTA'04: Conference on Machine Learning; Models, Technologies and Applications O Artificial Neural Networks and Learning O Fuzzy Logic + Fusion and Learning O Information Retrieval and Data Mining O Inductive Learning and Applications O Knowledge Representation and Management O Knowledge Acquisition and Discovery Techniques O Evolutionary Algorithms and Bayesian-Based Methodologies O Reinforcement Learning Methods O Grammatical Inference O Learning Models O Multi-Agent Learning O Cognitive Modeling O Hybrid Techniques + Hierarchical Learning Models O Collaborative Filtering O Case-Based Reasoning O Semantic Indexing O Natural Language Processing O Machine Translation O Markov Decision Processes (including Semi-Markov DM) O ODE Methods and Machine Learning O Multi-Criteria Reinforcement Learning O Temporal Abstractions O Relational Learning Models O Computational Needs of Learning Models O Formal Learning Methods O Graph-Based Learning O Theory Refinement Methodologies O Probabilistic Reasoning O Decision Trees O Learning Based on Adaptive Techniques O Learning Topological Maps O Verification Models O Mobile Robotics O Learning in Planning O Query Learning and Active Learning O Memory-Based Learning O Instance-Based Learning and Self-Adaptation Techniques O Requirements Models O Transformation-Based Learning O Simulated Annealing and Learning O Life-Long Learning and Learning by Examples O Q-Learning O Predictive Learning Models O Text Categorization and Classification O Machine Learning Applications (Medicine, Games, Biology, Industrial Applications, Robotics, Security, ...)