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The first book to collect multidisciplinary research on game-theoretic
methods in logic, language and philosophy.
Brings forward philosophical aspects of games in relation to logic and
language, unlike previous literature.
Aims at a unifying methodological perspective to logics.
Seeks a balanced perspective on philosophical, semantic, epistemological,
dialogical, computational and mathematical approaches to game-theoretical
methods in logic.
This volume presents mathematical game theory as an interface between logic
and philosophy. It provides a discussion of various aspects of this
interaction, covering new technical results and examining the philosophical
insights that these have yielded.
Organized in four sections it offers a balanced mix of papers dedicated to
the major trends in the field: the dialogical approach to logic,
Hintikka-style game-theoretic semantics, game-theoretic models of various
domains (including computation and natural language) and logical analyses
of game-theoretic situations.
This volume will be of interest to any philosopher concerned with logic and
language. It is also relevant to the work of argumentation theorists,
linguists, economists, computer scientists and all those concerned with the
foundational aspects of these disciplines.
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