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Description:
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Tanaka-Ishii presents a semiotic analysis of computer programs along three
axes: models of signs, kinds of signs, and systems of signs. Because
computer programs are well defined and rigid, applying semiotic theories to
them will help to reorganise the semiotic theories themselves. Semiotic
discussion of programming theory can provide possible explanations for why
programming has developed as it has and how computation is fundamentally
related to human semiosis. This book considers the question of what
computers can and cannot do, by analysing how computer sign systems compare
to those of humans. A key concept throughout is reflexivity - the
capability of a system or function to reinterpret what it has produced by
itself. Sign systems are reflexive by nature, and humans know how to take
advantage of this characteristic but have not yet fully implemented it into
computer systems. The limitations, therefore, of current computers can be
ascribed to insufficient reflexivity.
- Straddles the domains of semiotics and computation, as well as those of
the humanities and engineering, and of studies of humans and machines
- Explains the essence of semiotic theories in a formal way
- Explains the 'why' of computer programming from a humanities viewpoint,
which has rarely been addressed in other books about computer programming
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