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"Buenos dias", "buenas noches" -- this was the first words in a foreign language I heard in my life, as a three-year old boy growing up in developing post-war Western Germany, where the first gastarbeiters had arrived from Spain. Fascinated by the strange sounds, I tried to get to know some more languages, the only opportunity being TV courses of English and French -- there was no foreign language education for pre-teen school children in Germany yet in those days. Read more



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What is English? And Why Should We Care?

By: Tim William Machan

To find some answers Tim Machan explores the language's present and past, and looks ahead to its futures among the one and a half billion people who speak it. His search is fascinating and important, for definitions of English have influenced education and law in many countries and helped shape the identities of those who live in them.


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Medical Writing in Early Modern English

Edited by Irma Taavitsainen and Paivi Pahta

This volume provides a new perspective on the evolution of the special language of medicine, based on the electronic corpus of Early Modern English Medical Texts, containing over two million words of medical writing from 1500 to 1700.



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TOC Description

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Journal Title: ReCALL
Volume/Issue:   24/3
Date: 2012
Table of Contents: Between learning and playing? Exploring learners’ perceptions of corrective feedback in an immersive game for English pragmatics
by Frederik Cornillie, Geraldine Clarebout, Piet Desmet
pp 257-278

The semiotic ecology and linguistic complexity of an online game world
by Steven L Thorne, Ingrid Fischer, Xiaofei Lu
pp 279-301

Gaming as extramural English L2 learning and L2 proficiency among young learners
by Liss Kerstin Sylvén, Pia Sundqvist
pp 302-321

Affordances for second language learning in World of Warcraft
by Paul S. Rama, Rebecca W. Black, Elizabeth Van Es, Mark Warschauer
pp 322-338

Multimodal analysis of language learning in World of Warcraft play: Languaging as Values-realizing
by Dongping Zheng, Kristi Newgarden, Michael F. Young
pp 339-360

Learner interaction in a massively multiplayer online role playing game (MMORPG): A sociocultural discourse analysis
by Mark Peterson
pp 361-380

Publisher: Cambridge University Press
Linguistic Field(s): Applied Linguistics
Discourse Analysis
Pragmatics
Text/Corpus Linguistics
Language Acquisition
Subject Language(s): Dutch
English
Spanish
Swedish
 
LL Issue: 23.4118