LINGUIST List 26.722

Tue Feb 03 2015

Calls: Computational Linguistics/Austria

Editor for this issue: Anna White <awhitelinguistlist.org>


Date: 02-Feb-2015
From: Udo Kruschwitz <udoessex.ac.uk>
Subject: 2nd International Workshop on Gamification for Information Retrieval
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Full Title: 2nd International Workshop on Gamification for Information Retrieval
Short Title: GamifIR'15

Date: 29-Mar-2015 - 29-Mar-2015
Location: Vienna, Austria
Contact Person: Udo Kruschwitz
Meeting Email: < click here to access email >
Web Site: http://gamifir.dai-labor.de

Linguistic Field(s): Computational Linguistics

Call Deadline: 09-Feb-2015

Meeting Description:

Second International Workshop on Gamification for Information Retrieval (GamifIR’15)
Held in conjunction with ECIR 2015
Vienna, Austria
29 March 2015

http://gamifir.dai-labor.de

The Second International Workshop on Gamification for Information Retrieval (GamifIR’15) focuses on the challenges and opportunities that gamification can present for the IR community. The workshop, organized in conjunction with ECIR’15, aims to bring together researchers and practitioners from a wide range of areas including game design, information retrieval, human-computer interaction, computer games, and natural language processing.

Keynote:

Leif Azzopardi, University of Glasgow, will give a keynote.

2nd Call for Papers:

Update: Submission deadline extended to 9 February 2015

Topics of Interest:

In this workshop we want to discuss and learn from planned and already executed studies and utilizations of gamification. Therefore we invite the submission of position papers as well as novel research papers and demos addressing problems related to gamification in IR. Topics of interest include but are not limited to:

- Gamification approaches in a variety of contexts, including document annotation and ground-truth generation; interface design; information seeking; user modelling; knowledge sharing
- Gamification design
- Applied game principles, elements and mechanics
- Gamification analytics
- Long-term engagement
- User engagement and motivational factors of gamification
- Player types, contests, cooperative gamification
- Search challenges and gamification
- Game based work and crowdsourcing
- Applications and prototypes

Submissions from outside the core IR community and from industry are actively encouraged.

Submission Details:

All papers should be 2-5 pages long (in PDF format) following the ACM proceedings format and must be submitted electronically by 9 February 2015 through the EasyChair submission page:
https://easychair.org/conferences/?conf=gamifir15
The submissions will be peer-reviewed by members of the program committee. We are planning for a highly interactive workshop where all accepted papers will be presented in boaster+poster format.

Previous GamifIR:

http://gamifir.dai-labor.de/previous-events/gamifir14/
http://gamifir.dai-labor.de/gallery/gamifir-2014/

Program Committee

- Omar Alonso, Microsoft Research (USA)
- Raian Ali, Bournemouth University (UK)
- Michael Ameling, SAP (Germany)
- Jon Chamberlain, University of Essex (United Kingdom)
- Carsten Eickhoff, ETH Zurich (Switzerland)
- Christopher G Harris, The University Of Iowa (USA)
- Hideo Joho, University of Tsukuba (Japan)
- Edith Law, University of Waterloo (Canada)
- Craig Stewart, Coventry University (United Kingdom)
- Albert Weichselbraun, University of Applied Sciences Chur (Switzerland)
- Till Plumbaum, TU Berlin (Germany)

Important Dates:

- Submission: 9 February 2015
- Notification: 20 February 2015
- Camera-ready: 27 February 2015
- Workshop: 29 March 2015



Page Updated: 03-Feb-2015