International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT)
Call Deadline: 31-Jan-2016
We are pleased to provide you with the official announcements for the latest issues of the International Journal of Computer-Assisted Language Learning and Teaching 5(3) and 5(4).
International Journal of Computer-Assisted Language Learning and Teaching 5(3)
International Journal of Computer-Assisted Language Learning and Teaching 5(4)
Also, we have a regular CFP and CFP for a special issue for digital games.
Call for papers
The mission of the International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT) (http://www.igi-global.com/ijcallt) is to publish research that addresses the impact of information communication technologies in advancing foreign/second language learning and teaching. This journal expands on the principles, theories, design, and implementation of computer-assisted language learning programs. In addition to original research papers, this journal welcomes CALL-related book reviews and case studies.
Possible topics include (but are not limited to) the following:
- CALL and language teaching
- Computer games in language learning and teaching
- Courseware design
- Distance language education
- Evaluation of CALL program
- Language testing in CALL environments
- Mobile learning and teaching
- Monitoring and assessment in online collaborative learning
- Multimedia language learning and teaching
- Social networking in language learning and teaching
- Teacher education
All submissions must be original and may not be under review by another publication. Interested authors should consult the journal's guidelines for manuscript submissions at http://www.igi-global.com/journals/guidelines-for-submission.aspx. All submitted papers will be reviewed on a double-blind, peer review basis. Papers must follow APA style for reference citations.
All submissions should go to: http://www.igi-global.com/calls-for-papers/international-journal-computer-assisted-language/41023
Call for papers a Special Issue On:
Digital Games in Language Education: Methodological Considerations
Hayo Reinders and Alice Chik