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Academic Paper


Title: A Multimodal Framework for Tracking Narrative and Gameplay Development in Video Games.
Author: Weimin Toh
Email: click here TO access email
Homepage: http://www.fas.nus.edu.sg/ell/People_GS_TohWeiMin.html
Institution: National University of Singapore
Linguistic Field: Discourse Analysis; Sociolinguistics
Subject Language: English
Abstract: In this article, I propose a multimodal framework for tracking narrative and gameplay development in video games. It focuses on the analysis of a single video game, Bioshock Infinite to demonstrate its applicability. The language part of the framework focuses on appraisal analysis. The appraisal framework is applied to understand the player's interpretation of the linguistic semiotic resource present in the narrative of the video game which is found in the dialogues of the player character and the non-playable characters. The linguistic analysis is complemented by the narrative analysis framework which draws on the concept of Propp's functional events. Specific functional events are created for video games based on the appraisal framework. The analysis of the relationship between the narrative and gameplay will be conducted using a modified version of Drachen's protocol analysis framework that incorporates Galloway's game actions together with the appraisal analysis in video games to propose a taxonomy of player and non-playable character communicative actions. The framework is then illustrated through the textual analysis of the player's gameplay.
Type: Individual Paper
Status: Completed
Venue: Proceedings of Language in the Online & Offline World 4: The Latitude, Petra Christian University, Surabaya, Indonesia, June 2014; pp. 182 - 203.
Publication Info: Conference Presentation
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